/obj/item/weapon/storage/lglo_kit/New()

	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	new /obj/item/clothing/gloves/latex( src )
	..()
	return

/obj/item/weapon/storage/flashbang_kit/New()

	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	new /obj/item/weapon/flashbang( src )
	..()
	return

/obj/item/weapon/storage/emp_kit/New()

	new /obj/item/weapon/empgrenade( src )
	new /obj/item/weapon/empgrenade( src )
	new /obj/item/weapon/empgrenade( src )
	new /obj/item/weapon/empgrenade( src )
	new /obj/item/weapon/empgrenade( src )
	..()
	return

/obj/item/weapon/storage/stma_kit/New()

	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	new /obj/item/clothing/mask/surgical( src )
	..()
	return

/obj/item/weapon/storage/gl_kit/New()

	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	new /obj/item/clothing/glasses/regular( src )
	..()
	return

/obj/item/weapon/storage/trackimp_kit/New()

	new /obj/item/weapon/implantcase/tracking( src )
	new /obj/item/weapon/implantcase/tracking( src )
	new /obj/item/weapon/implantcase/tracking( src )
	new /obj/item/weapon/implantcase/tracking( src )
	new /obj/item/weapon/implanter( src )
	new /obj/item/weapon/implantpad( src )
	new /obj/item/weapon/locator( src )
	..()
	return

/obj/item/weapon/storage/injectbox/New()

	new /obj/item/weapon/dnainjector/h2m( src )
	new /obj/item/weapon/dnainjector/h2m( src )
	new /obj/item/weapon/dnainjector/h2m( src )
	new /obj/item/weapon/dnainjector/m2h( src )
	new /obj/item/weapon/dnainjector/m2h( src )
	new /obj/item/weapon/dnainjector/m2h( src )

	..()
	return

/obj/item/weapon/storage/fcard_kit/New()

	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	new /obj/item/weapon/f_card( src )
	..()
	return

/obj/item/weapon/storage/id_kit/New()

	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	new /obj/item/weapon/card/id( src )
	..()
	return

/obj/item/weapon/storage/handcuff_kit/New()

	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	new /obj/item/weapon/handcuffs( src )
	..()
	return

/obj/item/weapon/storage/donkpocket_kit/New()

	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
	..()
	return
/*
/obj/item/weapon/storage/disk_kit/disks/New()

	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	new /obj/item/weapon/card/data( src )
	..()
	return

/obj/item/weapon/storage/disk_kit/disks2/New()

	spawn( 2 )
		for(var/obj/item/weapon/card/data/D in src.loc)
			D.loc = src
			//Foreach goto(23)
		return
	..()
	return
*/